I use Statecraft in my political science course. Participants are placed in a global political environment to battle or cooperate with one another. The simulation makes use of a wide range of political elements, from the international to the domestic, the military to the economic. Unlike the game of Risk, the game is not some unrealistic game of conquest where one country always ends up ruling the world. The goals of the players are the same as the countries today: to survive, and even thrive, via smart political and economic decisions.